Aktuelle job hos Massive Entertainment – A Ubisoft Studio
Character Concept Artist Temp Contract
Tom Clancy’s The Division 2, Art, Malmö Job Description As a Character Concept Artist at Massive, you’ll collaborate with a team of Concept Artists and with other multidisciplinary specialists, guiding concepts for characters, clothing, gear and weapons in the Division universe. We’re offering a temporary position (11 months) in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy
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Community Developer
Tom Clancy’s The Division 2, Project Management, Malmö Job Description We are looking for a Community Developer to join us in guiding the community strategy for Tom Clancy’s The Division 2. As a Community Developer, you will provide a solid connection between the gaming community and various internal Ubisoft teams (i.e PR, Business and Development, Customer Support), handling key aspects of communication, and working to improve and expand the game experience.
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Data Engineer / Production Analyst
Game Intelligence, Marketing, Malmö Job Description We are looking for a Production Analyst to join our Production Analytics team. You will be responsible for visualizing, monitoring, and analyzing data related to game production. This data will be used to provide visibility and predictability of our game productions, allowing producers to make informed decisions, measure progress, mitigate risks, plan, and improve the way we make games.
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